ldsCtrlEst_h/lds_gaussian_sys.h #
GLDS base type. More…
Namespaces #
Name |
---|
lds Linear Dynamical Systems (LDS) namespace. |
lds::gaussian Linear Dynamical Systems with Gaussian observations. |
Classes #
Name | |
---|---|
class | lds::gaussian::System Gaussian LDS Type. |
Detailed Description #
This file declares and partially defines the type for state estimation (filtering) as well as simulation of Gaussian-output linear dynamical systems ([lds::gaussian::System](/lds-ctrl-est/docs/api/classes/classlds_1_1gaussian_1_1system/)
). It inherits functionality from the underlying linear dynamical system ([lds::System](/lds-ctrl-est/docs/api/classes/classlds_1_1system/)
).
Source code #
//===-- ldsCtrlEst_h/lds_gaussian_sys.h - GLDS ------------------*- C++ -*-===//
//
// Copyright 2021 Michael Bolus
// Copyright 2021 Georgia Institute of Technology
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
#ifndef LDSCTRLEST_LDS_GAUSSIAN_SYS_H
#define LDSCTRLEST_LDS_GAUSSIAN_SYS_H
// namespace
#include "lds_gaussian.h"
// system
#include "lds_sys.h"
namespace lds {
namespace gaussian {
class System : public lds::System {
public:
System() = default;
System(std::size_t n_u, std::size_t n_x, std::size_t n_y, data_t dt,
data_t p0 = kDefaultP0, data_t q0 = kDefaultQ0,
data_t r0 = kDefaultR0);
const Vector& Simulate(const Vector& u_tm1) override;
// get methods
const Matrix& R() const { return R_; };
// set methods
void set_Q(const Matrix& Q) {
lds::System::set_Q(Q);
do_recurse_Ke_ = true;
}
void set_R(const Matrix& R) {
Reassign(R_,R);
do_recurse_Ke_ = true;
};
void set_Ke(const Matrix& Ke) {
Reassign(Ke_,Ke);
// if users have set Ke, they must not want to calculate it online.
do_recurse_Ke_ = false;
};
void set_Ke_m(const Matrix& Ke_m) {
Reassign(Ke_m_,Ke_m);
// if users have set Ke, they must not want to calculate it online.
do_recurse_Ke_ = false;
};
void Print();
protected:
void h() override {
cx_ = C_ * x_;
y_ = cx_ + d_;
};
void RecurseKe() override;
// Gaussian-output-specific
Matrix R_;
bool do_recurse_Ke_{};
}; // System
} // namespace gaussian
} // namespace lds
#endif
Updated on 19 May 2022 at 17:16:05 Eastern Daylight Time